ARK 2 Server Setup & Hosting Guide

Last updated: May 2026 · 8 min read

Server Types

TypeMax PlayersHostPersistenceBest For
Non-Dedicated4Your PC/XboxOnly when host is onlineSmall co-op sessions
Dedicated (Self-Hosted)70Your hardware24/7 (if left running)Medium tribes, modded servers
Dedicated (Rented)100+Hosting provider24/7 with DDoS protectionLarge tribes, public servers
Official70Studio Wildcard24/7Vanilla experience

Dedicated Server Requirements (Self-Hosted)

ComponentMinimum (20 players)Recommended (70 players)
CPU4 cores / 8 threads @ 3.5 GHz+8 cores / 16 threads @ 4.0 GHz+
RAM16 GB64 GB
Storage50 GB SSD200 GB NVMe SSD
Network10 Mbps upload100 Mbps upload (unmetered)
OSWindows Server 2022 / Ubuntu 22.04Ubuntu 24.04 LTS

ARK servers are single-thread CPU bound. Clock speed matters more than core count beyond 4 cores. An AMD Ryzen 7 7800X3D is the sweet spot for price/performance in self-hosting.

Recommended Hosting Providers

The following hosting providers are expected to support ARK 2 at launch based on their ARK 1 track record:

ProviderStarting PriceNotable Features
Nitrado$13.99/mo (10 slots)Official ARK partner, instant setup, mod auto-update
G-Portal$11.25/mo (10 slots)EU-based, strong DDoS protection, cluster support
Survival Servers$12.00/mo (10 slots)US-based, full FTP access, custom launch params
GTX Gaming$10.50/mo (10 slots)UK-based, 24/7 support, one-click mod installs
Self-HostedElectricity + bandwidthFull control, no slot limits, mod anything

Server Configuration (Expected Settings)

ARK 2's server config is expected to follow a similar structure to ARK: Survival Ascended, using INI files. These are provisional settings based on developer interviews:

Game.ini — Core Settings

[/Script/ShooterGame.ShooterGameMode]
bDisableStructureDecayPvE=true
bAllowFlyerCarryPvE=true
bUseSingleplayerSettings=false
PvPZoneStructureDamageMultiplier=6.0
TamingSpeedMultiplier=1.0
HarvestAmountMultiplier=1.0
XPMultiplier=1.0
MatingIntervalMultiplier=1.0
EggHatchSpeedMultiplier=1.0
BabyMatureSpeedMultiplier=1.0
BabyCuddleIntervalMultiplier=1.0
ResourcesRespawnPeriodMultiplier=1.0

GameUserSettings.ini — Player & World Settings

[ServerSettings]
ServerAdminPassword=YourAdminPass
ServerPassword=
MaxPlayers=70
ServerPVE=false
DifficultyOffset=1.0
ShowMapPlayerLocation=true
EnableCrossplay=true
ServerCrosshair=true
AllowThirdPersonPlayer=true
DayCycleSpeedScale=1.0
NightTimeSpeedScale=1.0

Admin Commands (Expected)

CommandEffect
enablecheats <password>Enable admin privileges
godToggle god mode
flyToggle flight mode
walkDisable flight
ghostToggle noclip (pass through objects)
giveitemnum <id> <qty> <quality>Spawn item by ID
summon <creature_id>Spawn a creature
forcetameInstant tame (aim at creature)
dotameTame targeted creature
teleportTeleport to crosshair location
teleportplayeridtome <id>Teleport player to you
saveworldForce world save
broadcast <message>Send server-wide message
banplayer <steam_id>Ban a player

Server Cluster Setup

ARK 2 uses cross-ARK travel differently from ARK 1. The single world map eliminates the need for map-hopping clusters. However, tribe-based server clusters can still link multiple servers for overflow or event maps:

Data sources: Studio Wildcard / Snail Games — official ARK 2 announcements, trailers, and developer updates; ARK Survival Evolved community blog; Xbox Wire / Microsoft — console exclusivity details; IGN, GameSpot, PC Gamer — gaming press coverage and previews.