🐺 Direwolf

ARK 2 Direwolf - Pack Hunter & Cave Mount Guide

The Direwolf is fast, deadly, and requires no saddle to ride. Pack howl gives massive damage boost, making a group of wolves one of the most efficient killing machines you can field. Perfect cave mount.

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Species
Canis Maxdirus
πŸ–
Diet
Carnivore
πŸ’‰
Tame Method
Knockout
πŸ‡
Saddle Level
None needed!

Base Stats (Wild Lv150)

StatBase ValuePer Level (Wild)Per Level (Tamed)
Health330+66+5.4%
Stamina260+26+10%
Weight170+3.4+4%
Melee Damage100% (33 base)+5%+1.7%

Taming Guide

FoodAmount (Lv150, 1x)TimeEffectiveness
Superior Kibble4~12min+99.6%
Raw Mutton7~13min+98.6%
Raw Prime Meat9~16min+97.7%

Special Abilities

ok so the Direwolf has a pack mechanic that makes it one of the most fun creatures to use in ARK. I've spent probably more time with wolves than any other carnivore in the game. the key thing is the pack bonus β€” every wolf in the pack gets a damage increase and damage resistance based on how many wolves are in the pack. it caps at 4 wolves with about a 20% boost. the highest level wolf becomes the alpha and gets an additional howl ability that boosts the entire pack's damage by 50% and reduces incoming damage by 25% for 90 seconds.

when you stack the pack bonus with the howl bonus and mate boost, you get numbers that are kind of frightening. I've had a pack of 4 imprinted wolves with the howl active take down a wild Giganotosaurus before. sounds impossible but it's real and the math checks out.

the Direwolf also has a really nice jump β€” it can clear small cliffs and obstacles, great for navigating rough terrain and caves where bigger mounts can't fit. another thing people don't know: the Direwolf can sniff out buried and hidden creatures like Purlovias, and it can detect explorer notes through walls. niche but useful if you're hunting for notes to boost XP.

and it doesn't need a saddle to ride. which is both a blessing and a curse. on one hand you save a ton of resources and can ride it immediately after taming. on the other hand you get zero armor from a saddle, so the wolf is basically naked in combat β€” all damage goes straight to its HP pool with no mitigation. that's the biggest downside and the main reason wolves aren't used as boss fighters despite their insane pack damage numbers.

Taming Strategy

taming a Direwolf is pretty straightforward but there's one big catch β€” they always travel in packs. if you aggro one you aggro them all. a pack of wild Direwolves is genuinely scary even at high levels. they surround you and attack from all angles, they're fast enough that you can't easily run away, and they'll chase you across half the map if you try. I've had packs of wolves follow me into the ocean and keep attacking while I was swimming. ridiculous, honestly.

the best way to deal with a wolf pack is to bola the wolves one at a time. Direwolves can be bola'd, which is huge and a lot of people don't realize this. once a wolf is bola'd it's completely helpless β€” you can either kill it or tranq it at your leisure. this makes taming wolves way easier than most pack hunters where you have to kill the entire pack before you can even think about taming one.

if you don't have bolas for some reason, the next best thing is to find a rock or a cliff that the wolves can't climb and shoot them from above. Direwolves can't climb and they can't fly, so they'll just run around at the base of the rock while you tranq them from safety. this works for basically every wolf encounter in the game.

the head hitbox on wolves is easy to land on. a crossbow with tranq arrows is more than enough for a level 150 wolf. you only need about 4 Superior Kibble to tame one at 1x rates, which is like 12 minutes total. insanely fast for a carnivore this useful. the torpor drain is reasonable too β€” maybe 50 narcotics total for a max level wolf. you can literally just knock it out, feed it kibble, wait 12 minutes, and you're done. it's that easy.

one thing to watch out for is that Direwolves spawn in snow biomes mostly which means you're going to be dealing with cold temperatures and possibly Yutyrannus and Direbears while you're taming and a Yuty fear roar will mess up your whole operation because it scares your mount and can knock you off and then you're on the ground in the snow surrounded by wolves and a Yuty and that's basically a guaranteed death so clear the area thoroughly before you start tranqing and bring fur armor obviously because freezing to death during a tame is just embarrassing and I've done it and it's not fun

Best Uses

Direwolves are the best cave mount in the game and I will die on this hill. I've tried everything else β€” Sabertooths, Baryonyx, Thylacoleos, Raptors β€” none of them feel as good as a pack of wolves in a cave. the reasons are pretty simple.

first, the wolf fits through almost every cave entrance and tunnel, which is not true for most cave mounts. second, the wolf is fast and has a great jump so you can navigate cave obstacles that would block other mounts. third, the pack bonus means your wolves get stronger the more of them you have. in a cave you can easily bring 4 wolves because they're small and maneuverable.

the howl boost makes them hit like small Rexes and they can clear cave rooms in seconds. I've done every cave on The Island with a wolf pack at least once and it's always been a good time. except for that one cave with the lava that kills your wolves instantly if they fall in. learned that the hard way and still feel bad about it.

for general exploration and hunting the Direwolf is amazing too. it's fast, doesn't need a saddle, you can just hop on and go anywhere. the sniff ability helps you find hidden threats like Purlovias before they ambush you. in the snow biome this is actually really valuable because those things are everywhere and they'll dismount you and kill you in seconds. the wolf can warn you about them before you step on them. the sniff ability alone is worth taming a wolf for if you spend any amount of time in redwood or snow biomes. no question.

in PvP wolves are underrated because people think of them as PvE cave runners but a pack of high-level imprinted wolves with the howl active can absolutely destroy players on foot and even some smaller tames and the wolf's small size makes it hard to hit with ranged weapons and if the rider is wearing good armor and the wolves are bred for health and melee they can be a legitimate threat in the right situation and I've seen small tribes use wolf packs as base defense because they're easy to breed and replace and they don't need saddles and a pack of 10 wolves patrolling your base will deter most casual raiders who don't want to deal with that kind of chaos

Direwolf vs Sabertooth - Which Cave Mount Is Better?

this is the classic debate and the Direwolf wins for most situations. but the Sabertooth has a few things going for it worth mentioning. the Sabertooth has a saddle, which means you get armor on top of its base health. with a good saddle a Sabertooth can tank way more damage than a Direwolf. the Sabertooth also gathers hide and chitin way better than the wolf, which matters if you're farming caves for resources and not just clearing them for artifacts.

on the other hand, the Direwolf has the pack bonus and the howl, which means its damage ceiling is way higher than the Sabertooth's. the wolf doesn't need a saddle, which saves resources and makes replacing losses easier. for pure cave clearing speed the wolf wins. for resource farming during cave runs the Sabertooth wins.

you should just tame both and see which one you prefer. they're both fun to use and neither one is a bad choice. I personally use wolves for artifact runs and sabers for resource runs, and that split works perfectly for me.

Breeding Tips

breeding Direwolves is actually really satisfying because the turnaround time is fast compared to bigger carnivores. you can build a whole wolf army in a couple of days. gestation period is about 4 hours and 10 minutes, pretty quick for a mammal. baby phase about 5 hours, juvenile 19 and a half hours, adolescent about 21 hours. total maturation of just over 2 days, same as the Daeodon actually.

for mutations you want health and melee primarily. the wolf has no saddle, so health is way more important than on most creatures. a wolf with 40 points in health is dramatically tankier than one with base health. I've bred health lines up to 60 points before and the wolves felt immortal in caves.

melee mutations make the pack bonus even more ridiculous. 50% more damage on a wolf with 500% melee is way scarier than 50% more damage on a wolf with 300% melee. the numbers just keep scaling up and eventually you're doing thousands of damage per bite with the howl active. it's kind of absurd, honestly. stamina mutations are worth considering too β€” the wolf's base stamina of 260 is on the lower side, and you'll run out during long fights or cave runs if you don't put some points into it.

Pro Tips

first off β€” always always always breed wolves. don't just use wild tames. the imprinted stats make an enormous difference on a creature with no saddle armor. an imprinted wolf with a few mutations is basically a different species compared to a freshly tamed one. the imprint rider bonus is huge too β€” you get 30% more damage and damage resistance when riding your imprinted wolf. that stacks with the pack bonus, the howl, and mate boost. at that point your wolf is hitting for like triple damage compared to a wild one. it's just not even fair. and breeding wolves is fast enough that there's no excuse not to do it.

second always carry bolas when you're in wolf territory because a bola'd wolf is a dead wolf and if you get ambushed by a pack you can bola the alpha and thin out the rest while it's immobilized and this has saved me more times than I can count and bolas are cheap to craft and weigh almost nothing so there's no reason not to carry at least 10 at all times and the same bolas work for raptors and sabertooths and a bunch of other annoying creatures so they're just a smart investment for any snow biome trip

third use the howl ability proactively not reactively don't wait until you're already in a fight to howl because the howl takes a second to activate and you don't want to waste that second getting hit and I always howl right before engaging a big target like an alpha raptor or entering a cave room and the buff lasts 90 seconds which is plenty of time to clear most encounters and if you howl at the start of a fight all your wolves get the full 90 seconds of boosted damage and damage resistance and you just melt everything before the buff even runs out and it's way more efficient than howling mid-fight when you're already taking damage and trying to recover

and last thing the Direwolf's sniff ability in ARK 2 has been improved to detect not just buried creatures but also nearby threats through walls and terrain so you can use it to scope out a cave room before you commit and know exactly how many enemies are waiting for you and this is a massive tactical advantage that most players completely ignore and I use the sniff constantly in caves and it's saved me from walking into ambush rooms with 15 pulmonoscorpiuses waiting for me more times than I'd like to admit and if you're not using sniff on your wolf you're basically playing with a handicap and you should start using it immediately because it's free information and information is everything in this game

Data sources: Studio Wildcard press materials, ARK community taming calculators and theorycrafting.